![]() The reason wxWindows executables are so large even for a simple “Hello World” demo is that the default is to link statically, adding about 2 mb. ![]() Regarding various posts about wxWindows from ’s moderator and others:ġ. Then write the View and controller with the platform native language/frameworks. The best bet IMHO is to follow the model-view-controller approach for your applications, and write the model part in a portable manner. The different standard controls are sometimes different too. Shortcuts are different too on different platforms. The last entry in the File menu on macosx is “Print”, while on windows it’s “Exit”. In windows it’s in file or extra (afaik). You can find “Preferences” in Gnome in the edit menu, while on macosx it’s in the application menu. KDE has a different opinion on how many preferences the user should see than Gnome. Some other standard texts are also different. The dutch translation of “File” is different in windows (bestand) than in macosx (archief). The text on a button in macosx represent an action (Save), while on windows it represents an answer (Yes).īuttonorder is somewhat different too, as is the style of the icon graphics and acceptable number of buttons in a toolbar. After all, all platforms have their own distinctive feel and gui guidelines. I really wonder if it is even possible to make good gui applications that are crossplatform.
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